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Topics - mostlyhuman

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Last I checked you could only paint across UDIMS and not across Texture Sets with multiple UDIMs. Has this been added or if not are there plans to add it? If so, is there any rough guestimation of when it might available?

Thanks in advance!

I imported a tree mesh then applied a smart material, i then created a layer above that and painted some green color, i then exported the texture using the Unity 5 Metal export settings and in the exported texture anywhere the green color was supposed to be is white and not green.  I tried both painting a solid green color as well as painting a moss texture and they both export as white.  Any ideas what the issue could be or how I can troubleshoot? I am new so please let me know if I need to give any additional information to help solve the issue. Cheers.

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