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Substance Alchemist - Technical Support - Re: Normal format of normal maps exported from Alchemist
on: September 24, 2020, 02:41:06 pm
Hello,
If you're using a preset, the normal format is set according to the destination. So it will be OpenGL for Blender.
By default, if you're using Default (project workflow) preset, it will be DirectX.
Thanks
If you're using a preset, the normal format is set according to the destination. So it will be OpenGL for Blender.
By default, if you're using Default (project workflow) preset, it will be DirectX.
Thanks