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Topics - Sundos.alriffi

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I'm trying to place some tiles using an RGBA mask I created but I'm not sure how to go about it. I'm fairly new to SD so I apologize if this seems like a silly question. I used the Multi-Material Blend Node when I was using Uniform Colors, however, when I place the tile bitmap you can see it only masks out that area of the tile vs. placing that tile in each square.

How can I assign specific tiles to specific colors?

Thanks in advance!!

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