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Substance Integrations - Cinema 4D - sbsar materials fuzzy in cinema 4D
on: April 09, 2021, 12:09:48 pm
Hi. When applying my sbsar materials to surfaces in Cinema 4D (v.23), they appear at very low resolution, both in the render preview and the output. In the material editor I have changed the texture preview size to 2048x2048 and even higher, but that does not improve the problem. I have tried this with both the standard and the physical renderer. Any suggestions would be appreciated.
Michael
Michael