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Show Posts - MattPainter

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Messages - MattPainter

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We have a situation where the Substance artist is handing over an .sbsar and bringing into Modo using the latest Substance for Modo, with Modo 14.2.2.

The issue is that Substance will create the grey scale maps (height, AO etc) as nice 16 bit grey PNGs.  However, the sbsar inside Modo is creating 8bit grey.

How to 16 bit grey inside modo from that sbsar?

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