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Substance Designer - Discussions - Re: Controll 2 parameters on 2 different nodes with one slider/float?
on: May 17, 2017, 03:36:49 pm
When you expose a parameter, if you know that you will always want other nodes to use the same values, you can tell them all to use the same exposed parameter. so say for example I have a Material that can blend between clean and dirty, rather than create 3 exposed opacity parameters for the Diffuse, Roughness and normal blend nodes, I will expose the first (say diffuse) and call it Clean/Dirty Blend, and then when I expose the other 2 blend node opacity values, I simply choose the original parameter from the dropdown list, now all 3 will use that one parameter and always be set the same.
This can be done for any exposed node, so for tiling like you wish it to be. I hope I have understood your question correctly, and hope it helps.
Regards
Joel B.
This can be done for any exposed node, so for tiling like you wish it to be. I hope I have understood your question correctly, and hope it helps.
Regards
Joel B.