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Topics - chefild

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1
Hi.

I followed the tutorial "CREATING A CUSTOM DYNAMIC STROKE FOR SUBSTANCE PAINTER".
https://academy.substance3d.com/courses/Creating-a-custom-Dynamic-Stroke-for-Substance-Painter

This graph work well with brushes but not with Particules. it remains on the same index.

I wonder if we can replace "stampIndex" by another parameter used by particules like "lifeTime", "time" or "stamp".

2
Substance PainterSubstance Painter - Feature Requests - Cylinder Projection
 on: November 26, 2019, 03:11:17 pm 
Hi.
I suggest to add Cylinder projection to Fill projection.
UV, Triplanar, Planar, Spherical... Missing cylinder projection.

3
Hi.

is it possible to set color particles over life?
it would be really nice.  ;D

4
Substance PainterSubstance Painter - Baking - Baking - Strange result
 on: November 25, 2019, 11:56:22 am 
Hi, ou salut pour les amis ;)

I wanted to compare Baking on Painter with other software I use.
I had a surprising result.

We can compare the different results.



The rendering in the Substance painter editor window is good.
But if I export and use this normals in another software it does not work at all.



There is an error in some places, especially on the rounds that have seen here.





Do you know what's wrong?

Thanks.

[Fr]
Merci pour le coup de main. =)
J'espère que c'est juste un problème simple, car j'aimerais centraliser mon workflow avec Substance.
[/Fr]

5
Hi.
I'm a UDK user, and i looking for make Substance shader with controlled environment reflection map like in UDK.
But i dont know how to create a reflection map with spherical or cubic map can move from world space.
Can you help me please?

Attach: screen from UDK


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