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Attachments - Vincent Gault

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Filename Downloads Message Posted
terrain.jpg 6517 Terrain maker (with tutorials) March 10, 2015, 06:19:00 pm
NMIncrease.jpg 5925 Re: Normal Map intensity February 06, 2015, 06:26:18 pm
exportMaps.png 5872 Re: What is the workflow to create an .sbsar after getting everything setup in B2M? December 18, 2015, 07:25:00 am
Image 1.png 5508 Re: How do I make a tileable texture tile correctly? October 11, 2015, 08:29:47 pm
levelajust.jpg 4972 Re: How do I measure sRGB values in photoshop? (From Allegorithmic PBR Guides) March 24, 2015, 09:48:30 am
fakeChamfer.png 4851 Re: Rounded edge shader like effect January 18, 2016, 02:15:06 pm
histogram.jpg 4679 Re: How do I measure sRGB values in photoshop? (From Allegorithmic PBR Guides) March 24, 2015, 09:48:30 am
nofake.png 4408 Re: Rounded edge shader like effect January 18, 2016, 02:15:06 pm
Image 1.png 4214 Re: How do I make a tileable texture tile correctly? October 14, 2015, 10:21:51 am
publish sbsar.png 3769 Re: What is the workflow to create an .sbsar after getting everything setup in B2M? December 21, 2015, 06:44:26 am
generatedMaps.png 3727 Re: What is the workflow to create an .sbsar after getting everything setup in B2M? December 18, 2015, 07:25:00 am
layer.gif 3653 Re: What is the workflow to create an .sbsar after getting everything setup in B2M? December 18, 2015, 07:25:00 am
importTextures.gif 3623 Re: What is the workflow to create an .sbsar after getting everything setup in B2M? December 18, 2015, 07:25:00 am
filter.png 3397 Re: how to saturate already painted mateiral? February 08, 2016, 04:48:08 pm
newtonRig.jpg 3357 Re: Newton Rings effect inside Substance Designer March 09, 2015, 10:23:28 am
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