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Substance Integrations - Houdini - Great first release/one note on expressions
on: March 30, 2016, 04:18:08 pm
Hey guys, I gotta say, first impression is that this is running quite nicely! I tested multiple material assignments via material sops and groups, switching substances, mantra rendering, drag and dropping materials, etc. and everything seems to be working very well! congrats!
The only thing that I noticed that seemed to be missing is expression evaluation. Currently if I try to drive a parameter via an expression as in the example screenshot below, the substance shader does not refresh the value as I change the parameter on the other node (it only seems to refresh when the user changes the expression and presses enter to commit it). Is this something you are looking to address in the short term?
(also, is the forum the best way to post bugs/recommendations?)
thank you for your work on this! it is very exciting to see these two applications working together!
The only thing that I noticed that seemed to be missing is expression evaluation. Currently if I try to drive a parameter via an expression as in the example screenshot below, the substance shader does not refresh the value as I change the parameter on the other node (it only seems to refresh when the user changes the expression and presses enter to commit it). Is this something you are looking to address in the short term?
(also, is the forum the best way to post bugs/recommendations?)
thank you for your work on this! it is very exciting to see these two applications working together!