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Substance Painter - Technical Support - Re: AO Baking Artifacts
on: November 03, 2015, 12:58:22 pm
I think a lot of the problems i've been getting with my hi poly stuff has been down to the baked maps. Also having problems with the curvature map precision issues.
-Dark edges in curvature maps at the seams.
-AO not transitioning smoothly between UV islands.
-Dark edges in curvature maps at the seams.
-AO not transitioning smoothly between UV islands.