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Messages - ilyaindra

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Same here. macOS High Sierra 10.13.5 GTX 1050 Ti

Same here :(
macOS Sierra 10.12.4
GTX 1050 Ti, NVidia Web Driver 378.05.05.05f02 and latest Cuda Drivers.

Tried that. After some really short period of time substance painter stops seeing right-click, middle-click difference. And treat both wacom button on pen as middle-click.

Same thing with Substance Painter 2017.2
I'm on Sierra with NVIDIA GeForce GTX 1050 Ti 4095 MB.

Same problem here + impossible to work with wacom tablet on versions after 2.4.1.
Are you on hackintosh? Cause on normal macbook and iMac I have no problems at all.

Same problem here with 2.6.1 (in addition to backing and post-effects problems). So I went back to 2.4.1 and everything is ok.

1. I have problems with baking in every version of 2.6 and 2.5. Some of the created maps are just black or look very weird.
2. Strange behaviour with wacom in 2.6. If I reassign buttons in preferences it has 0 effect inside Substance Painter. Updating to latest wacom driver has 0 effect. Everything is fine in other 3d applications (modo, zbrush).
3. 3d section of screen turns is back if I have "activate post effects" turned on. (2d section is fine). Same thing happen in Iray view.
I'm on mac/hackintosh with GeForce GTX 1050 Ti 4Gb.
 I recorded a video showing the problem. I'm showing 2.4 at first and then 2.6:

Because of these issues I can't upgrade to Substance Designer 6. Since I can't use it with 2.4.
Can you recommend anything at all?

@ilyaindra Your issue is different and I'm not sure whereit comes from, please attach a log file.

Attaching log file. If it's different maybe I should create separate post?

would you be able to post the models you are baking, high low and cage .fbx files?  I can take a look pretty quick.

In the mean time, make sure that both your high, low and cage meshes transforms are frozen and your UV fall with in the 0-1 range.
It happens with any mesh that I try. Everything worked fine in 2.4. But not in 2.5 or 2.6. I recorded short video showing the problem using crate from substance tutorials. First in 2.4 then 2.6, and same for demo sphere mesh:

I have hackintosh with GTX950 2gb. Maybe the card is the problem? But than again why it worked in 2.4?

I have the same problem. By the way post was "Read 118 times". So I guess we are not the only 2 people.

My wacom (intuos5 touch, latest drivers, MacOS Sierra 10.12.2) stopped working after around 10 seconds of painting in Substance Painter 2.5. In 2.4 everything is ok.
Pen is moving and but the moment I click and try to paint pointer is stuck in the same position. If I release the pen I can move cursor again. I can click on buttons and right click. But no drag-n-drop.

Same here with intuos5 touch. Back to 2.4.1.

I've cleaned a little bit modo "Kits" folder. And now Substance 10.2 plugin works. Thanks again for such fast respond. Going to the online store right now to get that Black Friday deal discount ;)
By the way you guys (Substance team) have amazingly helpful tutorials on youtube.

Thanks. I've tried the file that you attached. Now modo crashing on start. I uninstalled this version of plugin. I've tried to remove Substance901 and install Substance10 again alone - same result.

My plan was to have several objects (crates for example) in modo. Create material in substance designer. Assign instances of material to each crate in Modo and just change random seed for each one.
In instructions for modo there is this:
"To instance a Substance, you need to select the Material Group for the Substance, right-click and choose Instance. This will create a instance of the Substance Material group that can be applied to other meshes. To make changes, you need to adjust the Substance properties on the source Substance item, which is the Substance
the instances where created from."
I'm trying to do this and immediately get a crush the moment I click on "create instance".
I'm on Mac (latest version of OS), latest version of Modo 10.2v1, latest version of Substance plugin available from my Foundry webpage account. I've tried different materials, tried another mac (macbook), tried CPU and GPU. Same crush.
What else can I try?

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