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Topics - PJ Peng

Pages: 1 [2]
16
The API tell will "Get the list of All resources..." and " All resources used.....",but I can`t get the "Environment Map" file??
what`s wrong~~!!!!!!

//=========================================
<static> documentResources()
Get the list of all resources used to texture the opened project. This includes mesh maps of all texture sets and all resources used inside layer stacks.

Throws:
If no project is opened.
Type
alg.resources.ResourcesError ...
//=============================================

17
I want to export to other software to support the (RGBA)Channel..But i found the spexp file too hardly understand ....

____________________________________________
Ý/|!DataExportPresetmaps
DataExportMapchannelsëÈDataExportChannel
channelSrc   mapId      mapIdType   )DataExportChannel
channelSrc   mapId      mapIdType   ŠDataExportChannel
channelSrc   mapId   @   mapIdType   ëDataExportChannel
channelSrc   mapId      mapIdType   path   RGB Alphauid ouid n
____________________________________________

Have any help document about this???
Thank you.....

18
How can i use the script get the "DISPLAY SETTINGS"-"Environment Map" path?
Thank you!

19
Hi,If i change the shelfPath equal to other Resource folder path,I can  get all the  files ...But "export-presets" can`t.......why??I want get all the"spexp"files,what should i do??

I use the Code like this:
--------------------------------------
if(alg.resources.getResourceInfo(resources[n]).shelfPath=="/export-presets")
                {
                alg.log.info(alg.resources.getResourceInfo(resources[n]).name);
                }
--------------------------------------
Thank you!!!

20
The QT Creator report:"import Painter 1.0  QML module not found(Painter)."
How can i find the QML module..Thank you:)!

21
The Substance Designer have SDK??I want to writer some plugin for Substance Designer.
I talk about it`s not about the "Substance  ToolKit".
How can I get the SDK?
Thank you?

Pages: 1 [2]