Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - woodrodius

Pages: [1]
1
After the latest update I noticed my C drive (a small SSD used primarily for windows) was filling up rapidly. I noticed the cached_surfaces folder located in C:\Users\*\AppData\Local\Temp\Allegorithmic\Substance Designer\ folder was a whopping 11.5 gb. Is it possible to move the location of this cache directory to a drive with more space?

2
Not sure if it's just me, but both Share and Source are timing out when I try to open them, all other sites including the allegorithmic main page are functioning normally.

3
I am unable to make 2017.2 retain 3D view settings. Specifically I want it to retain Tessellation over Parallax, my Tessellation Factor, and my Height Scale settings. I have saved the settings as default, and also exported the settings to a new file, linking my project 3D viewer settings to the file manually with no success. Opening the .sbsscn file shows that the information is being written correctly:

<heightmapscale>0.319999993</heightmapscale>

However Designer simply doesn't appear to be using the state file, it defaults to original settings upon each open or file reload. Help?


4
Hi, I'm curious as to how one rotates a procedural smart material within painter. For example, if I'm working on plank floor texture and a smart material that I apply has wood grain running perpendicular to the planks, is there not a way to rotate the smart material projection without actually manipulating the UV's? UV rotation doesn't seem to do anything, I tried setting 90 degree UV rotation on all the smart material's individual layers to no avail. Thanks!


Pages: [1]