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Substance Integrations - UE4 - Fatal error on UE4 Startup
on: November 08, 2020, 12:56:06 am
Since the latest Plugin Update I get the following Error when ever I try to open my UnrealEngine 4.25 Project:
"Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp] [Line: 3899] SubstanceTexture2D /Game/Textures/Substance/1/UE4_Plugin_INST2_basecolor.UE4_Plugin_INST2_basecolor: Serial size mismatch: Got 208, Expected 204
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_SubstanceCore!USubstanceGraphInstance::GraphRequiresUpdate() [D:\Build\++Portal+Promotion\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceCore\Private\SubstanceGraphInstance.cpp:226]
UE4Editor_SubstanceCore!Substance::Helpers::SubstancesRequireUpdate() [D:\Build\++Portal+Promotion\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceCore\Private\SubstanceCoreHelpers.cpp:3398]
UE4Editor_SubstanceEditor!FSubstanceEditorModule::RebuildAlert() [D:\Build\++Portal+Promotion\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceEditor\Private\SubstanceEditorModule.cpp:122]
UE4Editor_SubstanceEditor!TBaseStaticDelegateInstance<void __cdecl(FString const &,bool)>::ExecuteIfSafe() [D:\RocketSync\4.25.0-13144385+++UE4+Release-4.25\Working\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:859]
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll"
"Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp] [Line: 3899] SubstanceTexture2D /Game/Textures/Substance/1/UE4_Plugin_INST2_basecolor.UE4_Plugin_INST2_basecolor: Serial size mismatch: Got 208, Expected 204
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_SubstanceCore!USubstanceGraphInstance::GraphRequiresUpdate() [D:\Build\++Portal+Promotion\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceCore\Private\SubstanceGraphInstance.cpp:226]
UE4Editor_SubstanceCore!Substance::Helpers::SubstancesRequireUpdate() [D:\Build\++Portal+Promotion\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceCore\Private\SubstanceCoreHelpers.cpp:3398]
UE4Editor_SubstanceEditor!FSubstanceEditorModule::RebuildAlert() [D:\Build\++Portal+Promotion\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\Substance\Source\SubstanceEditor\Private\SubstanceEditorModule.cpp:122]
UE4Editor_SubstanceEditor!TBaseStaticDelegateInstance<void __cdecl(FString const &,bool)>::ExecuteIfSafe() [D:\RocketSync\4.25.0-13144385+++UE4+Release-4.25\Working\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:859]
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll"