I think I found the problem:
I'm with Zbrush and Substance painter open.
closed Zbrush and seems to have overcome this problem of speed
you think this is?
google chrome seems that slows the Substance Painter too, closed it and improved.
you believe the Tuneup Utilities may be slowing the Painter too?
Hmm, it could be that closing the other apps is freeing up system ram for Painter.
Cheers,
Wes
another problem:
I exported a scenario in the 3dsmax. obj and also .fbx
several ordinary objects in the scene are reversed.
I like this concert?
uses: normal modifier that solves the max?
or has otherwise?
you know the answer to this topic for me?
http://forum.allegorithmic.com/index.php?topic=3069.0Thank you so much