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Attachments - JohannTheCreator

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Filename Downloads Message Posted
Tiling_Menu_01.PNG 14358 Re: Transform 2D always Tiling - Substance Designer September 17, 2015, 08:38:08 pm
Tiling_Menu_02.PNG 14184 Re: Transform 2D always Tiling - Substance Designer September 17, 2015, 08:38:08 pm
Curvature_SS.PNG 3921 Seam-filled Curvature map when using low poly as High poly bake? August 30, 2017, 07:03:20 am
Curvature_Triplanar_On.PNG 3411 Seam-filled Curvature map when using low poly as High poly bake? August 30, 2017, 07:03:20 am
SD_Tiling_Filtering.png 2229 Re: tile generator leaves lines February 15, 2017, 05:41:12 pm
SD_Merge.PNG 2063 Way to pack outputs into channels? September 20, 2016, 08:13:24 pm
Blank_Alpha.PNG 1851 Way to pack outputs into channels? September 20, 2016, 08:13:24 pm
Normal_Intensity_from_Height.png 1543 Ways to control height intensity going into normal node December 22, 2016, 09:50:03 pm
Triplanar_Working.PNG 1466 Seam-filled Curvature map when using low poly as High poly bake? August 30, 2017, 07:03:20 am
Mesh_wo_Smart_Mask.PNG 1440 Seam-filled Curvature map when using low poly as High poly bake? August 30, 2017, 07:03:20 am
Normal_Lines.PNG 964 Explanation on normal map artifacts? March 13, 2017, 04:50:41 am
Unity_Sbsar_Rendering_Mode.PNG 841 Re: HELP - Substance Designer - Transparent Substance to Unity August 19, 2017, 10:11:31 pm
SP2_Just_Opened.png 618 UI not remembering window placement / width? December 09, 2016, 06:11:51 am
Normal_Test_SD.PNG 532 Explanation on Normal map artifacts? November 26, 2016, 08:15:49 am
SP2_Windows_Fixed.png 520 UI not remembering window placement / width? December 09, 2016, 06:11:51 am
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