Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Attachments - JohannTheCreator

Pages: [1] 2 3 4
Filename Downloads Message Posted
Log_Substance Painter_2017.2.0+1736.msvc14.x64.standard.full.5fbdf640.txt 220 Re: Seam-filled Curvature map when using low poly as High poly bake? August 30, 2017, 08:37:42 pm
Curvature_SS.PNG 3921 Seam-filled Curvature map when using low poly as High poly bake? August 30, 2017, 07:03:20 am
Curvature_Triplanar_On.PNG 3411 Seam-filled Curvature map when using low poly as High poly bake? August 30, 2017, 07:03:20 am
Triplanar_Working.PNG 1466 Seam-filled Curvature map when using low poly as High poly bake? August 30, 2017, 07:03:20 am
Mesh_wo_Smart_Mask.PNG 1440 Seam-filled Curvature map when using low poly as High poly bake? August 30, 2017, 07:03:20 am
Unity_Sbsar_Rendering_Mode.PNG 841 Re: HELP - Substance Designer - Transparent Substance to Unity August 19, 2017, 10:11:31 pm
Iray_Height_Map_Jagged_SS.PNG 500 Explanation on jagged edges on height in Iray? April 24, 2017, 05:23:46 am
Iray_Height_Map_Jagged.sbs 145 Explanation on jagged edges on height in Iray? April 24, 2017, 05:23:46 am
Log_Substance Painter_2.5.3.1521-msvc14-x64-standard-full-4ac39e88.txt 160 Explanation on SP2 opening in box and not saving window positions (UI bugs) April 10, 2017, 05:27:23 am
Normal_Lines.PNG 964 Explanation on normal map artifacts? March 13, 2017, 04:50:41 am
SD_Tiling_Filtering.png 2229 Re: tile generator leaves lines February 15, 2017, 05:41:12 pm
Normal_Intensity_from_Height.png 1543 Ways to control height intensity going into normal node December 22, 2016, 09:50:03 pm
H_V_Combine.PNG 361 Re: Ideas on how to transform shapes without distortion / uneven blurring. December 21, 2016, 06:06:07 am
Frame_Smash.PNG 375 Re: Ideas on how to transform shapes without distortion / uneven blurring. December 18, 2016, 11:49:22 pm
Transforming_Issue.png 422 Ideas on how to transform shapes without distortion / uneven blurring. December 18, 2016, 09:53:26 pm
Pages: [1] 2 3 4