I'm noob to designer and I'm trying to create this brick wall. I just can't get those flaking creases on the bevel to appear correctly and also whole noise isn't the same pattern. Also gaps seems different and not that smooth.
Would be grate to have live link between 3dsmax and painter (both ways). SO you can send model to painter and back with maps. I know there are outside plugins but would be nice to have thing created originally by substance team so it's done correctly.
Looking for solutions to create mother of pearl material. Would it be a good idea (easy) to do it in substance designer? I would need to add different patters to different tiles so big randomization is a must.