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Messages - lukx

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1
hmm how is it possible?

2
Yep works like charm, thank you !

3
Here's log. I got Intel i7 3930K, 32GB ram, windows 10, Geforce GTX 1080

4
Done it but still there are those artifacts:

5
Nicolas, I'm not sure why but those cracks at the bottom of bricks aren't like on your preview.

6
Thank you very much Nicolas!

7
I'm noob to designer and I'm trying to create this brick wall.
I just can't get those flaking creases on the bevel to appear correctly and also whole noise isn't the same pattern.
Also gaps seems different and not that smooth.

8
I changed the TDR settings in registry but it doesn't recognize it and I'm still getting warnings...
Please help

9
Would be grate to have live link between 3dsmax and painter (both ways). SO you can send model to painter and back with maps. I know there are outside plugins but would be nice to have thing created originally by substance team so it's done correctly.

10
Max 2018 still crashes right away when adding substance 2 map. I used substance uninstaller etc but still can't get substance 2 to work with max 2018

11
Substance DesignerSubstance Designer - Discussions - Mother of pearl
 on: April 17, 2018, 07:53:04 pm 
Looking for solutions to create mother of pearl material. Would it be a good idea (easy) to do it in substance designer?
I would need to add different patters to different tiles so big randomization is a must.

12
In 3dsmax 2018 when adding substance2 into map slot it crashes. In 2019 all works okay.

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I'm sorry for stupid question but what is perpetual license?

14
So I just noticed if I have both texture sizes set to the same as in the gif mine works. http://i.imgur.com/kDlEikH.gifv

I had same problem and this works. Make sure Texture settings has same resolution as resolution when baking textures panel.

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