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Messages - andreschaaf

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Solved. There was an issue with a preset setting.


I currently try to render normals with the batch toolkit 5.5.3 (I know its a bit older). But the output seems to be broken. I read a lot of stuff and tried many things like set the render engine. But I have still no look.

Here is an example, left side is Substance Player output, right the same sbsar with batch tool sbsrender output

Had anyone a same issue in the past or an idea what I can do or test?

Kind regards

Andre Schaaf-Ledermüller

Ok solved the problem by myself.

I created a small tool which does all of the magic for me. Its can now "import" sbsar files into my game and generate my needed texture sets with presets. It creates also batch files for texture regeneration. So yeah, if anyone want to know some more details let please know.

Kind regards



I currently investigate if it possible to have sbsar files and export textures with a given preset?

What I currently trying to achive is following:

  • Get sbsar, own or external
  • Open Substance Player modify parameters
  • Store parameters in preset files besides the archive (could be multiple presets for different styles)
  • Have a command line batch tool which loads the sbsar with specific preset, export with specific texture size into custom folder

Is this currently possible?

I'm open for all ideas :).

Kind regards


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