Hi
i try sending a complete Bug report but that doses´t work it have no effect click the send button
and i found out why it not work here a sample from your Logfiles before you read i told it to you
Your Render Engine needs CUDA drivers and Cuda is for Nvidia GPU only no other GPU will work
with your Render Engine you not believe me here your own Logfile:
[INFO] <Qt> "[DBG INFO][Iray Service]" Iray dso path: "/Applications/Grafik/3dStudio/Substance Painter.app/Contents/PlugIns/iray"
[INFO] <IRay> neuray header API interface version = 14
[INFO] <IRay> neuray header API version = 4.0
[INFO] <IRay> neuray library API interface version = 14
[INFO] <IRay> neuray library build version string = '2016, build 250909.5884, 16 Dec 2015, macosx-x86-64-clang'
[WARN] <IRay/Core> 0.0 PLUG plug error: /Applications/Grafik/3dStudio/Substance Painter.app/Contents/PlugIns/iray/libneuray.so: symbols "mi_plugin_factory" or "initializer" not found
[INFO] <IRay> Starting IRay...
[WARN] <IRay/Core> 0.1 CUDA rend warn : CUDA module initialization failed.
[WARN] <IRay/Core> 0.1 CUDA rend warn : The version of your CUDA driver is 0.0, but 6.5 is the required minimum
[WARN] <IRay/Core> 0.1 CUDA rend warn : Please update your display driver.
[WARN] <IRay/Core> 1.1 IRAY rend warn : CUDA module initialization failed with error 'CUDA driver version is insufficient for CUDA runtime version'; iray can only run in CPU mode. Please update your NVIDIA driver (
www.nvidia.com).
[WARN] <IRay/Core> 1.1 IRAY rend warn : There is no GPU available to the iray renderer.
[INFO] <IRay> Done.
[INFO] <IRay/HardwareMgr> Hardware detected:
[INFO] <IRay/HardwareMgr> Name: CPU
[INFO] <IRay/HardwareMgr> ID: 4294967295
[INFO] <IRay/HardwareMgr> MemorySize: 0
[INFO] <IRay/HardwareMgr> TCCFlag: false
[INFO] <IRay/HardwareMgr> CUDA ID: 0
[INFO] <IRay/HardwareMgr> CUDA Capability version: 0.0
[INFO] <IRay/HardwareMgr> Clock Rate: 0 Hz
[INFO] <IRay/HardwareMgr> Multi Processor Count: 0
[INFO] <IRay/HardwareMgr> PCI Bus ID: 0
[INFO] <IRay/HardwareMgr> PCI Device ID: 0
[INFO] <IRay/HardwareMgr> Is Attached To Display: false
[INFO] <IRay/HardwareMgr> Is Enabled for 'ogl': false
[INFO] <IRay/HardwareMgr> Is Enabled for 'irt': false
[INFO] <IRay/HardwareMgr> Is Enabled for 'iray': true
[INFO] <IRay/HardwareMgr> Is Enabled for 'blend': false
[INFO] <IRay/HardwareMgr> Is Enabled for 'irt_cloud': false
[INFO] <IRay/HardwareMgr> Is Enabled for 'iray_cloud': false
[INFO] <IRay/HardwareMgr> Is Enabled for 'nitro_cloud': false
Now it is your Turn, you make a technique in your App that only Users with Nvidia GPU can use
hole others must use CPU there is absolutely nothing else you can do than make a Render Engine in your App that work with more than one GPU Seller like Nvidia in my Eyes that is a complete rewrite of your Code.
For me the result was i use it with CPU or i use a App that can handle my GPU too and believe me
i am not alone not everybody have a Nvidia Card in his System all new Mac Books have AMD GPus
I see the Post today that you make the price a bit down that will be ok for all Users that can use full Functionality
of your App and what doc the other 50 % with AMD/ATI GPU ?
For me your Render Engine will never work there are no CUDA drivers for AMD/ATI GPU´s
Without a accelerator and CPU only what will be the Update Price here ?
best
Andre