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Substance Designer - Discussions - Re: MaterialX
on: June 15, 2020, 11:56:08 am
New release out. Mainly about making creating shaders for Painter better/easier.
There is a new video about this workflow too:
https://academy.substance3d.com/courses/GLSL-Shaders-for-Substance-Painter-with-MaterialX/youtube-5VLs9nRqOAA
Plugin page:
https://share.substance3d.com/libraries/6111
Release notes:
v 0.1.4
* Added Painter Template and Sample
* Corrected painter shader so specular color affects non-metallic materials instead of metallic ones
* Corrected Painter Normal map tangent base to adapt automatically for the baked normals
* Added html documentation
* Added support for upcoming changes to MaterialX master preserving 1.37.1 compatibility
There is a new video about this workflow too:
https://academy.substance3d.com/courses/GLSL-Shaders-for-Substance-Painter-with-MaterialX/youtube-5VLs9nRqOAA
Plugin page:
https://share.substance3d.com/libraries/6111
Release notes:
v 0.1.4
* Added Painter Template and Sample
* Corrected painter shader so specular color affects non-metallic materials instead of metallic ones
* Corrected Painter Normal map tangent base to adapt automatically for the baked normals
* Added html documentation
* Added support for upcoming changes to MaterialX master preserving 1.37.1 compatibility