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Substance Integrations - Unity - Re: Can't set format of generated textures
on: January 07, 2020, 07:06:18 pmAwesome, thanks for taking a look into this!
HI,
Taking a look at the compression setting. Are you using the latest 2.4.3 plugin? In 2.4.3, setting the compression to RAW results in an RGBA UNorm map. We did have an issue in previous version where alpha8 was used.
Cheers,
WEs