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Topics - Kevin236

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I am pretty new with Unreal and trying to bring in Substance Designer Materials for the first time. But one of my materials is having a bizarre issue. The base color texture, when I bring it in gets dark and low res in certain areas. I have used this in Substance Painter and not had problems so I think I must be doing something wrong in Unreal.

The first is the base color texture in Designer and the second is the texture when I bring it into Unreal. Is there a setting I need to change in either Designer or Unreal? The strangest part is when I change the resolution in Unreal the dark spots will also change.

Anyone have any ideas?

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