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Substance Painter - Technical Support - Re: Sp 2019.2 black viewport when setting displacement tesselation
on: January 30, 2020, 05:11:33 pm
Okay thank you. Instead of using Displacement I'll try to use height and normal maps to create (fake) depth. The only problem with this is that the maximum height in height slider is not high enough. It still looks like there isn't much depth added. Is there a way to increase this? (even with increasing levels it's not much). See attachment