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Substance Integrations - Houdini - Re: Question about local override and working with Merge node.
on: October 18, 2016, 02:07:23 pm
Hi Josh,
Sorry for the late reply.
Regarding to the issue two, I tried to make two digital assets and they had their own Substance nodes, they would still overriding each other at render even with 2 different sbsar files. Also I noticed one more thing, the sbsar file contain multiple graphs, in this test case the two different sbsar files both contained a graph called "combine", as soon as I switch the Graph slider to (combine) at one of the Substance node, the result was then applied onto the other digital asset. This also explain the case in my initial question that it may be due to the name clashing with the graph names?
Thanks
Stephen
Sorry for the late reply.
Regarding to the issue two, I tried to make two digital assets and they had their own Substance nodes, they would still overriding each other at render even with 2 different sbsar files. Also I noticed one more thing, the sbsar file contain multiple graphs, in this test case the two different sbsar files both contained a graph called "combine", as soon as I switch the Graph slider to (combine) at one of the Substance node, the result was then applied onto the other digital asset. This also explain the case in my initial question that it may be due to the name clashing with the graph names?
Thanks
Stephen