2.png |
26207 |
Re: export texture as JPG or PNG |
June 03, 2014, 08:38:16 am |
2d.png |
26204 |
Re: export texture as JPG or PNG |
June 03, 2014, 08:38:16 am |
materialref01.png |
12774 |
Re: Quixel Megascans Integration |
March 20, 2014, 08:47:16 am |
blender_worldspace.PNG |
9027 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 03:22:28 pm |
UVsharp.PNG |
9017 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 01:35:16 pm |
SD4-Worldspace.PNG |
8997 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 03:22:28 pm |
blender.PNG |
8949 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 08:32:53 am |
sdbaker.PNG |
8870 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 12:39:54 pm |
SD4.PNG |
8753 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 08:32:53 am |
SD3Drelief.PNG |
8678 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 03:25:28 pm |
SDInfo.png |
8634 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 04:55:03 pm |
UVsmear.PNG |
8632 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 01:35:16 pm |
SD4bake.png |
6685 |
Re: How to flip normal map DX <-> OpenGL |
June 06, 2014, 04:30:17 pm |
Blenderbake.png |
6654 |
Re: How to flip normal map DX <-> OpenGL |
June 06, 2014, 04:30:17 pm |
sd4lowp.PNG |
6539 |
Re: How to flip normal map DX <-> OpenGL |
June 10, 2014, 03:25:28 pm |