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Messages - dianmozokov

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61
Today i spend time to explore Bitmam2Material 2.1 and make a brilliant stone wall texture. When come to export my outputs i find Substance metadata option with three choices. What are these options and what is meant of "embedded only once" ?

62
Thank you for your reply Jeremie, but my outputs are correct. I get this error when try to add my shine texture in the Player .
Cooker Version VERSION_NUMBER_3600Jul  9 2013
Started.
Loading...
Flattening...
Front End...
WARN_CANNOT_FIND_SUBGRAPH_INPUT:
Mask
IN_SUBGRAPH:
pkg://overlay?dependency=1147431269
FROM_GRAPH:
pkg://lighting_cancel_lf?dependency=1165827188

Back End...
Done
Linking : Linker VersionVERSION_NUMBER_1100Jul  9 2013
Linking : Started.
Linking : Done

63
I wonder how to create seamless texture from small chunk taken from a picture. I have ImageSynth 2 and creating textures from seed was easy one, but in SD i don't know which filter to use and how.

64
When I saved and export my graph to SP my texture do not show in preview 3d panel. I just have a 3d cube with default shader and settings. I paly with settings but 3d cube stay gray or black...  What am I missing ? ::)

65
Substance DesignerSubstance Designer - Feature Requests - Re: modo
 on: June 03, 2013, 10:54:55 am 
Thank you Wolvawab, appreciate your reply.

66
Substance DesignerSubstance Designer - Feature Requests - Re: modo
 on: June 03, 2013, 09:48:04 am 
Hello,
This is really great news about Modo users, but what about these who bought Substance Designer 3x.version already? This Modo compatibility future include in 3x. road map?

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