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Topics - Madeira3d

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Substance PainterSubstance Painter - Technical Support - SP Baking errors
 on: December 12, 2020, 03:42:21 pm 
Hi all,

I'm quite new to SP, sorry if this issues have been explained before. I fixed my problem but I'm still intrigued why I was getting bad results and I would like to better understand SP baking process.

I have my periscope in Modo but in SP I get several baking errors.
https://drive.google.com/file/d/1LOUTnmLEpJH6OtN3TGOrpeTfxn2YJFA2/view?usp=sharing

Periscope in SP:
https://drive.google.com/file/d/1LWfPdEeRXnqXddszwyLbFkh_InnO51Lr/view?usp=sharing

Bake mesh maps result:
https://drive.google.com/file/d/1LYt-iazlgMx2OPHrFL45_WBeRwIGVfvZ/view?usp=sharing

I fixed the problem by triangulating the periscope in Modo and then exporting but I'm intrigued why?
Thank you

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Substance PainterSubstance Painter - Technical Support - Mesh name?
 on: December 10, 2020, 08:31:21 pm 
Just out of curiosity, can I change the mesh name in SP? Not referring to the material tag name but the mesh name itself. When exporting if I use $mesh it will use the mesh name in the textures and that's fine, I just wanted to know if there is any hack to change the mesh name inside Painter. Thank you.

3
Hi Everyone,

I'm just starting with Painter and I was trying to import a mesh that only has uv's for the visible polygons, some polygons are there but since they aren't visible I deleted the uv's for those.

This fails to load in Painter, it loads but the uv's go crazy in Painter.

Is this normal?

Thank you


4
Hi Everyone,

I´m just starting with SD and SP .
I´m trying to apply a levels that doesn´t seem to be working or maybe it is and I´m not aware.
Here is a little video:
https://drive.google.com/open?id=1Tzrti3v1qc0WPh2TvPxDI8h0rx40Fbp1

I´m trying to do a leather tutorial following this youtube video:


Thanks in advance ;-)

5
Hi everyone,

Great to be in the community and starting SD and SP.
I wonder if there is any youtube video or tutorial on how to add text inside SD or importing image from PSD and improve the image (blur) so it looks smooth and with a radius when rendered with displacement.

I would prefer everything in SD but I´m fine by importing from PSD the image.

Thanks


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