Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Drew Bullington 1

Pages: [1]
1
So I have this car that is made of multiple objects and I'm trying to bake the high poly, but every time its baked these  shading errors appear and also basically mirrors my headlights and other polygons onto the normal map for the cars body, as seen in the picture. If anybody knows how to stop this it'd be greatly appreciated.

Pages: [1]