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Messages - Dam Dam 0

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Hello

I have a problem at the part 04 of the tutorial. When Wes ask to add an Ambient occlusion channel, it should make a new layers. But with the new substance version, nothing happen. So I can not add a level filter on this layer.


2

Hi WEs,

For this tutorial too I also have the 3D view problem, so I think there is a problem with substance and mac ?
(I'm using the last version of substance)

Cheers

Same as this one
Hello everyone.
Since 02-07 I don't have the preview in the 3D view.
It's difficult to learn and understand the tutorial without the preview.
After some days spend on the tutorial, the 3D view is finally working ( from the chapter 04 I think)

3
Quote from: Wes McDermott link=topic=27376.msg125342#msg125342 date=158376754
[/quote

Hi,

This publish error is mentioning that you have some missing dependencies. This can happen if you imported a graph into another graph, but then changed the location of that original imported graph. Do you import any sbsar or sbs files and you them in the graph you are trying to export?

Cheers,
WEs

Hi WEs,
Compare to the tutorial, the only different thing I did is to import your sbs (from substance academy) in my project. Just to check why my 3D view didn't work. But it was working with your file, so I deleted it and I continued the tutorial. But because of that maybe,  my 3D view stared working well with my nodes.

Cheers

4
Second problem (step 04-02)

1/ When I want export in sbsar I got this error

2/ The sbsar we just make can not be imported in UE4.
On the last video, they use a dirt_ground_INSTA. But without explanation of how to do it and import it inside UE4.
I would like to know if there is an other tutorial video about that.

Thank you

5
Hello everyone.
Since 02-07 I don't have the preview in the 3D view.
It's difficult to learn and understand the tutorial without the preview.

Here the full graph image: https://imgur.com/2LK2VXZ

Drag the base material icon to the 3D view window, didn't work
The 2D preview is also wrong.

ps: I'm using the "regular" Perlin Noise, not the "3D" version

After some days spend on the tutorial, the 3D view is finally working ( from the chapter 04 I think)

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