1
Substance Painter - Discussions - Support for 3Ds Max's physical material in Substance Painter
on: June 23, 2021, 02:45:43 am
3Ds Max 2022 has gotten rid of the Standard Material, and now the default is Physical Material. I tested just now and Substance Painter doesn't seem to pick up the color from Physical Materials for the ID map. Wondering if this is something that needs to be updated or if I'm doing something wrong.