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Substance B2M & Substance Player - Substance B2M - Problems with Specular Map/Glossy Map
on: February 03, 2021, 06:30:52 pm
Hi.
I am still working with B2M 3.
I have to set a Glossy Map and use it in Cinema 4d r21.
To get a Specular Map, i got to invert the Glossy Map.
I have a Concrete Map and a Wood Map.
In the Gray Concrete Map i got only the Normal and the Glossy is working.
If i Invert the Glossy map into a Speculal Map with Color Invert, i dont see any Reflection. Even if i simply set a Plastic Map with a reflection, and i set a reflection Roughness with the inverted Glossymap i only see Shades. i thought i would have some nice Spots, where the Reflection is Weak and Strong.
I got no Reflection if i use a Map, generated in B2M 3. What should i do ?
I am still working with B2M 3.
I have to set a Glossy Map and use it in Cinema 4d r21.
To get a Specular Map, i got to invert the Glossy Map.
I have a Concrete Map and a Wood Map.
In the Gray Concrete Map i got only the Normal and the Glossy is working.
If i Invert the Glossy map into a Speculal Map with Color Invert, i dont see any Reflection. Even if i simply set a Plastic Map with a reflection, and i set a reflection Roughness with the inverted Glossymap i only see Shades. i thought i would have some nice Spots, where the Reflection is Weak and Strong.
I got no Reflection if i use a Map, generated in B2M 3. What should i do ?