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Topics - gradhunt

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When I exported my FBX file from Maya to Substance Painter recently the UVs became shifted around once I opened the mesh in Painter, however the UVs were intact when I tried exporting again using OBJ.  It isn't a crucial problem, but I would like to be able to use my Texture Set List,which seems to only work with FBX and not OBJ.

Pages: [1]