Make sure your laptop is actually using that GPU and not a onboard one. I know laptops that have an onboard and also include a GPU like your GeForce, so you'll want to be 100% sure Painter runs with the correct one. I would also make sure your drivers are up to date.
You can force the GPU from the NVIDIA control panel, or worst case just disable in your Device Manager the non-Geforce GPU.
You can accomplish this with your own export template. If you want to share a file with me I'll show you what to do. I'm assuming you only want the UV shells to show, and everything else to be transparent.
If you smooth shade the low it works out fine on the normal. Make sure your low is correct. If you import it into Painter it should be smooth without a faceted look.