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Topics - SpearChuckUngawa

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I get an error when Open UV Editor (see image) is invokeduhdated. I tried selecting all vertex, welding and resetting XForm but still have this error, what's the deal please? What do the green lines mean? I need to stitch or somfin?


I'm new at Painter 6.1.3

Is it necessary to create UV's in 3DS MAX when in Painter I create maps with 'Bake Mesh Maps' under TEXTURE SET SETTINGS?

I've been asked to add geometry to a mesh. Do have to start all over?

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