Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Isaiah Romero 0

Pages: [1]
1
Hey all,

Was curious if anyone knows how to work with this step of the process because I can’t seem to find it anywhere. I completed my project with the Auto UV feature. Being that I did that, my texture files don’t have UV coordinates back in my 3D modeling software (using blender for the record). How do I get those UV’s that we’re generated with Auto UV into my 3D software so that my substance texture files can be read correctly? I tried exporting obj... but it made everything one mesh. Anyone have an answer?

Thanks!

Pages: [1]