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on: September 14, 2018, 02:58:13 am
This is a different issue, but it also concerns the flaw in the 2D viewer that happened after the current update. I'm unable to pick geometry, islands or polygons in polygon fill mode. I was able to do this prior to the update and I'm able to pick islands and polygons in 3d mode. It might pick one or two, but for the most part it ignores all the geometry.
OK, I did a little testing of this. I installed previous versions of Substance Painter and the file I was working on was still unable to choose islands or polygons in polygon fill mode. After changing a bunch of possible parameters (format of the mesh (OBJ, FBX) baked maps and no baked maps, Empty folder mask or Smart Material mask) the original file was still not working. I started anew with the same mesh in a previous version (I started with 2018.1.3) Substance Painter and everything worked. Then I moved up through the versions and when I stared anew I was able to make masks with polygon fill. Finally, I reached 2018.2.2 and when I started fresh, I was able to choose polygons and islands for the mask. I'm not sure why it failed in the original version of the file. The mesh was the same, the bake maps were off the same hi-res model and in the same format (FBX).