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Messages - Excrubulent

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Substance DesignerSubstance Designer - Discussions - Re: Irregular Polygons?
 on: September 29, 2013, 02:19:12 am 
Yes, exactly like that. I'm sure the node graph will be very informative when I'm not on my phone and can see the whole image. :P

I also hacked an SVG solution, I'll post it when I'm back at the computer. I'll probably use the node graph solution, though - I prefer something that gives more flexibility.

Substance DesignerSubstance Designer - Discussions - Irregular Polygons?
 on: September 28, 2013, 10:02:52 am 
I'm looking for a way to make irregular polygons, specifically for a rectangular window with beveled corners.  I've attached screenshots of my results so far, using two Polygon 1 generators, a Blend node and a Gradient Map node (I'm trying to get the beveled look for the edge of the windows as well).  This isn't great, even if I could get it to look nice, because I'd only be able to make it look good for a single aperture.

I'd like to know if there's a better way to achieve this effect. I'm thinking maybe a greyscale map created in Photoshop or Illustrator that's then passed through a gradient map.

Alternatively, if there's a way to write your own generators, I'd like to see that as well.

I'm considering buying Substance Designer, and as a poor indie I was planning on buying the $100 version while I developed and then buying the commercial version just before starting sales, since as I understand it the $100 version is full-featured.

However, the current promotion is quite tempting, since having a lot of substances to refer to & modify might shorten the dev time quite a bit.

I'm interested in what substances are on offer, to determine if they're the kind of thing I'm likely to use, or if I'd be better off just buying a few that are up my alley.  Is there a list of what 250 substances are included in the package?

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