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Messages - dukecg

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61
Happened with both 5.3 and 5.3.1. Did I bust my installation or something?

Additionally, i'm getting all these errors on publish:

Code: [Select]
launch application:
   C:/Program Files/Allegorithmic/Substance Designer/5/bin64/sbscooker.exe --input (path to sbs here) --includes C:/Program Files/Allegorithmic/Substance Designer/5/resources/packages --output-path C:/Users/grolfe/AppData/Local/Temp/Allegorithmic/Substance Designer --output-name GenericMaterials --expose-output-size 1 --expose-random-seed 1 --expose-pixel-size 0 --size-limit 12
Execution failed ! (Exit Code: 13)


Output:
     
     
     Substance Cooker 5.2.5 build 16827 (Oct 21 2015)
     
     
     Found default packages at: C:/Program Files/Allegorithmic/Substance Designer/5/resources/packages
     Loading...
     Flattening...
     Front End...
wrn: Can't find subgraph input:
wrn:    Input identifier: Mask
wrn:    Subgraph Url: pkg://overlay?dependency=1190458565
wrn:    From Graph: pkg://curvature?dependency=1235692357
wrn: Can't find subgraph input:
wrn:    Input identifier: mask
wrn:    Subgraph Url: pkg://mg_cloth_wear?dependency=1235691957
wrn:    From Graph: pkg://GenericCarpet?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: mask
wrn:    Subgraph Url: pkg://mg_cloth_wear?dependency=1235691957
wrn:    From Graph: pkg://GenericCarpet?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: mask
wrn:    Subgraph Url: pkg://mg_edge_wear?dependency=1235693291
wrn:    From Graph: pkg://GenericCarpet?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: mask
wrn:    Subgraph Url: pkg://mg_edge_wear?dependency=1235693291
wrn:    From Graph: pkg://GenericCarpet?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: normal_input
wrn:    Subgraph Url: pkg://pbr_base_material?dependency=1235923765
wrn:    From Graph: pkg://GenericFabric?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: roughness_input
wrn:    Subgraph Url: pkg://pbr_base_material?dependency=1235923765
wrn:    From Graph: pkg://GenericFabric?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: glossiness_input
wrn:    Subgraph Url: pkg://pbr_base_material?dependency=1235923765
wrn:    From Graph: pkg://GenericFabric?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: ambientOcclusion_input
wrn:    Subgraph Url: pkg://pbr_base_material?dependency=1235923765
wrn:    From Graph: pkg://GenericFabric?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: height_input
wrn:    Subgraph Url: pkg://pbr_base_material?dependency=1235923765
wrn:    From Graph: pkg://GenericFabric?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: grunge_input
wrn:    Subgraph Url: pkg://pbr_base_material?dependency=1235923765
wrn:    From Graph: pkg://GenericFabric?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: diffuse_input
wrn:    Subgraph Url: pkg://pbr_base_material?dependency=1235923765
wrn:    From Graph: pkg://GenericFabric?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: specular_input
wrn:    Subgraph Url: pkg://pbr_base_material?dependency=1235923765
wrn:    From Graph: pkg://GenericFabric?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: metallic_input
wrn:    Subgraph Url: pkg://pbr_base_material?dependency=1235923765
wrn:    From Graph: pkg://GenericFabric?dependency=1237602264
ERR: Invalid Url:
ERR:    Url: pkg://Resources/Bricks
ERR:    From Graph: pkg://Generators/TileSampler?dependency=1237602264
wrn: Can't find subgraph input:
wrn:    Input identifier: Mask
wrn:    Subgraph Url: pkg://normal_blend?dependency=1147455359
wrn:    From Graph: pkg://GenericMasonary?dependency=1237602264
wrn: Empty variable:
wrn:    Parameter Name: opacitymult
wrn:    From Graph: pkg://curvature?dependency=1235692357
     Back End...
ERR: Cooking fail [Error 13]

62
See attachment. Can we get an option to do double sided AO raytracing? It's quite a serious problem that creates horrid AO maps.




63
Substance DesignerSubstance Designer - Feature Requests - Mesh Id baking
 on: October 07, 2015, 01:38:07 am 
I noticed that when baking MeshId as HueShift, I get a different result every time. This might be down to the FBX format or the way SD hashes the id against a color, but i'd preferably get the same result for the same mesh every time. Could you hash against the Mesh Name instead?

64
I'm trying to automate a few things (including with batch tools) and I can't find a registry key that gives me the SD install location. Is there one?

65
Substance DesignerSubstance Designer - Technical Support - 5.3 baking crash
 on: October 03, 2015, 01:01:10 am 
I'm getting a crash when baking normals in this particular graph in 5.3. I reverted to 5.2.5 and it works fine. Who can I send the graph/resources to?

edit: I just reinstalled 5.3 to be sure. I switched my 3d view to OpenGL, toggled suspend engine, and baked a different map that wasn't being referenced somewhere else (to hopefully rule out referencing issues). Still crashes (at 40%)!

66
Substance Integrations - UE4 - Plugin source on github?
 on: October 02, 2015, 06:16:49 am 
Would it be possible to put the plugin on github? I'd like to do some things to it, like hide the Substance Instance Factory in the content browser, and give the Substance Graph Instance an icon, and allow the user to use their own material to create an instance of (so long as it has the usage in the parameter name), etc.

67
I found what it was. I had my export units set to centimeters in the FBX export dialog (I work in meters) because UE4 uses it, and I figured because the "relative to bbox" option exists in SD5, the units didn't really matter - but they do! I re-exported using meters and it looked right, and then again as centimeters (to make sure) and it looked weird again.

68
It wasn't at all what I was expecting, and i'm getting really harsh shading where I shouldn't. I used the export settings (from 3dsmax) as described in this video:
https://www.youtube.com/watch?v=gR3r7Xmhmlk

I've attached an image that shows some unwanted gridlines on the corner and a line further along on the left, and the normal map is inset. The pattern itself has aliasing but I'm not worried about that. Is there someone at Allegorithmic I can send the files to so they can take a look?


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