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Messages - espressocaffeine

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Substance PainterSubstance Painter - UV Tiles - Blender UV Tiles?
 on: October 24, 2020, 09:18:24 pm 
Just come across this information but no idea how to use it. The page shows UV Tiles & UDIMs? Trying to export from Blender want to know how to set up UV Tiles for SP.

Substance PainterSubstance Painter - Baking - Re: Bake Mesh Maps problem?
 on: September 09, 2020, 04:41:41 pm 
It's not meant to curve like that near the seam.

Substance PainterSubstance Painter - Baking - Re: Bake Mesh Maps problem?
 on: September 03, 2020, 08:36:06 pm 
Is it maybe the UV doesn't have enough space?

Substance PainterSubstance Painter - Baking - Bake Mesh Maps problem?
 on: September 02, 2020, 05:11:41 pm 
I baked a few of the mesh maps to be used with a generator but there seems to be a seem problem. The Maps are AO / Curvature & Position and have no idea what all the settings do but ended up with this problem ...

I'm actually finding "pbr-coated" looks closer.

Substance PainterSubstance Painter - Discussions - How reset Nrm color?
 on: August 23, 2020, 05:45:41 pm 
I changed the color of Nrm channel, how do I reset it?

Ok, thanks.

Shows (Shader settings) pbr-metal-rough "Outdated", which Shader is better for Blender (Cycles)?

I've tried a basic setup, exported only a painted normal map and both OpenGL & DirectX are bump inward not out. This is really confusing me, can anyone help?

Having some trouble with Normal / Height, seems to be inverted? ...

There seems to be a huge bug ... I tried switching between OpenGL / DirectX but something very strange happens. The layer I want to correct now makes sense but creating another layer and add height info to is now the opposite ?

....and I just noticed something. The particle brush seems to be working when directly applied in the UV view. Maybe I'm missing an option that takes the 3d view into accounts somewhere?

Same here, any fix ?

Substance PainterSubstance Painter - Discussions - Why Mask Height?
 on: August 15, 2020, 03:43:34 pm 
Why is it when using a Mask and adding Height to a Fill Layer does it add height to the mask itself? ...

Awesome, thank u.

Substance PainterSubstance Painter - Discussions - Brush follow direction ?
 on: August 14, 2020, 03:01:14 pm 
Is there a way to make the Brush follow the direction or the cursor?

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