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Show Posts - espressocaffeine

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Messages - espressocaffeine

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136
Substance DesignerSubstance Designer - Technical Support - Focus on color ?
 on: August 12, 2015, 08:14:19 pm 
Are there any tutorials that focus only on color / diffuse n such ? I've created a substance now I need some color.

137
Thought I'd post this just incase, I have version 1.4.1.

Other than that I've tried a different object and baked a Curvature map, now what you've suggested does work thanks. However, Filters are only working on Fill layers and Generators are only working on masks.

138
This is the error message when I try a filter on a mask ...
"[Effect Procedural View] Material effect selected is not compatible with this content."

139
Just want to add ... When I create a fill layer and add a mask I can't attach a filter, it just won't work although the black & white / transparent ones do.

Same problem ?

140
I'm making a wall texture with a single poly (UV'd). Thins is, I tried adding a rust filter to a fill layer and it worked the first time but started again and no longer works.

141
True, open subd seems to be progressing. But Painter still has to deal with a mesh.

142
Is there any way I can smooth my mesh inside painter ? e.g. In Modo hit tab / shift-tab to subdivide / smooth (not increase polys).

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