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Messages - espressocaffeine

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Substance PainterSubstance Painter - Discussions - Draw a Gradient ?
 on: August 26, 2015, 09:10:00 pm 
In Photoshop you can draw a gradient onto the canvas, I'm really wanting to do the same in SP. Is there any similar way to make a gradient onto an mesh?

Inspired by this ...

Also been looking at a tutorial for FX-Map, and I think edge generators are great. So what I'm wanting to learn to do is ... 1) Randomly create and distort shapes 2) Populate those shapes randomly 3) Make area / path masks to populate along / around.

Not sure if I have to use an FX-Map for this.

Thanks for the tip.

Tried using Marmoset for height displacement and says "GPU support not detected". I guess it's hardware.

Unfortunately I don't have Tessellation. I have an Nvidia GT 640M, and it's probably the worst I've ever had. Also on an iMac, no idea what troubles that brings.

That's ok, thanks anyway. Shall keep looking.

Anything to do with OpenGL / DirectX ?

The middle image is a standard output, before Tri-Planar. I'm wanting it around the bottom of my mesh, but when I use the Tri-Planar node it flips it and covers some of the top.

I downsized the attached image to save size n space, sorry it's so small.

As laid out is, 3D view / then before Tri-Planar / and after. It's not working as I'd hoped. I'm sure u can see what's happened. ...

Substance DesignerSubstance Designer - Technical Support - Height distance ?
 on: August 23, 2015, 02:12:36 am 
Just been looking at this post ...

I asked this question before, how do I get height to work ? I was told to use relief amount and can't have height without a normal map. Thing is I get results nowhere near what I'm seeing other people can do.

Great, thanks.

Sorry took so long to reply, kinda forgot.

Thanks, shall have a play.

Is there any way I can get edges from the image posted ?

Substance DesignerSubstance Designer - Technical Support - Re: Fit UV ?
 on: August 22, 2015, 02:35:42 am 
Awesome, thanks.

Substance DesignerSubstance Designer - Technical Support - Re: Fit UV ?
 on: August 21, 2015, 10:42:48 pm 
In Painter referring to the UV-Projection / Tri-Planar Projection.

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