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Topics - espressocaffeine

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Substance PainterSubstance Painter - Discussions - Damaged Gold paint?
 on: February 08, 2021, 04:44:21 pm 
Not sure where this post should go so sorry if it's wrong. Having trouble gathering reference images but need to know what aged or damaged Gold and other paint on a Ceramic bowl / cup / vase etc. looks like.

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Having trouble identifying which Smart Mask I chose as there doesn't seem to be any label?

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Wondering if anyone else has come across this problem?... Strange lines, only happens with Tri-planar Projection...

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Just noticed due to a low poly model that the exported images show the polygons. Is this meant to happen if so can I turn something on or off?

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(SP 2020) I've set up a Transmissive channel and while it shows in the Viewport's channels and I can see what I do there on that layer, it doesn't show along with the Material. I have SSS set up but this I found the option to enable it however can't see one for Transmissive?
At the moment I have to export the Textures and load into Blender to see how it is which is a slightly lengthy process.

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Tried baking the Thickness Map and unlike the AO I did it only displays 1 tile so 1st across both even though it shows 2 in the image in the Textures shelf. Can someone pls help?

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Substance PainterSubstance Painter - Technical Support - Colorize Layers?
 on: October 29, 2020, 02:29:43 pm 
Is there a way to Colorize multiple underlying Layers?

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Substance PainterSubstance Painter - UV Tiles - Export Textures wrong?
 on: October 25, 2020, 09:36:46 pm 
I've managed to get tiles from Blender into my project which shows the correct UVs and seems to work ok but there is a problem exporting them. The file names are fine but one of the textures is wrong, 1002 is fine but 1001 isn't showing what I see in the viewport?

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Substance PainterSubstance Painter - UV Tiles - Blender UV Tiles?
 on: October 24, 2020, 09:18:24 pm 
Just come across this information but no idea how to use it. The page shows UV Tiles & UDIMs? Trying to export from Blender want to know how to set up UV Tiles for SP.
https://magazine.substance3d.com/paint-across-uv-tiles-udims-in-substance-painter/

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Substance PainterSubstance Painter - Baking - Bake Mesh Maps problem?
 on: September 02, 2020, 05:11:41 pm 
I baked a few of the mesh maps to be used with a generator but there seems to be a seem problem. The Maps are AO / Curvature & Position and have no idea what all the settings do but ended up with this problem ...

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Substance PainterSubstance Painter - Discussions - How reset Nrm color?
 on: August 23, 2020, 05:45:41 pm 
I changed the color of Nrm channel, how do I reset it?

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Shows (Shader settings) pbr-metal-rough "Outdated", which Shader is better for Blender (Cycles)?

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Having some trouble with Normal / Height, seems to be inverted? ...


There seems to be a huge bug ... I tried switching between OpenGL / DirectX but something very strange happens. The layer I want to correct now makes sense but creating another layer and add height info to is now the opposite ?

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Substance PainterSubstance Painter - Discussions - Why Mask Height?
 on: August 15, 2020, 03:43:34 pm 
Why is it when using a Mask and adding Height to a Fill Layer does it add height to the mask itself? ...

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Substance PainterSubstance Painter - Discussions - Brush follow direction ?
 on: August 14, 2020, 03:01:14 pm 
Is there a way to make the Brush follow the direction or the cursor?

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