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Substance - News & Announcements - Re: Allegorithmic is joining the Adobe family (Part2)
on: March 04, 2019, 10:58:27 pm
.... well probably just look for an alternative.We just have to accept the fact that no one in the 3D industry other than some of the major Game Dev engines care too much about Indie Developers - we just don't really count - corporations are all about money, which we don't have, so it is no loss to them.
well, there are two ways of making money selling software;
cheap for a lot of people or expensive for a few.
how many substance seats to make a AAA? let's say 80 per studio?
if you look at indiedb there are currently almost 40k games.
"indie game developer" group on Facebook currently holds 114k users.
Taking into account, not all indie games are on indiedb and facebook (China, Russia) and not all need substance. but looks like a much big number.
Epic games skyrocketed their business after giving software free and changing their business plan.
so, yeah, there are many ways to make money.