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Content - Substance Source - Re: [Request] Salt Flats
on: May 26, 2020, 08:24:35 pm
Thanks!
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Hey I just tested this out. So far no errors but there is still an issue with tiling settings not being detected and thus I cant figure out how to check in a material with tiling into source control. So basically tiling changes are not carrying over across machines etc.
Repo steps: Using a project under source control check everything in so git report nothing to commit. Then make changes to the tiling of the material under the sbsar file in unity inspector. Git shows no changes.
I reported this issue awhile ago here https://forum.allegorithmic.com/index.php/topic,23756.msg102417.html#msg102417
Substance plugin 2.2.0 on unity 2018.3
@jaran ,
Sorry for the late reply. There is a bug here with Unity + Substance 2.2 plugin + Git. I have put in a ticket for this. Thank you for reporting it and sorry for the inconvenience it causes.
@keston
Hello, wanted to check and see if this is ever going to get fixed? It's still a problem for me on latest substance plugin from asset store and unity 2019.1.1.
I'm amazed this is not a bigger issue for everyone. No clue how we are suppose to do development with multiple people when tiling settings don't get picked up by source control.
Hey I just tested this out. So far no errors but there is still an issue with tiling settings not being detected and thus I cant figure out how to check in a material with tiling into source control. So basically tiling changes are not carrying over across machines etc.
Repo steps: Using a project under source control check everything in so git report nothing to commit. Then make changes to the tiling of the material under the sbsar file in unity inspector. Git shows no changes.
I reported this issue awhile ago here https://forum.allegorithmic.com/index.php/topic,23756.msg102417.html#msg102417
Substance plugin 2.2.0 on unity 2018.3
@jaran ,
Sorry for the late reply. There is a bug here with Unity + Substance 2.2 plugin + Git. I have put in a ticket for this. Thank you for reporting it and sorry for the inconvenience it causes.
As far as "conspiracy theories" goes, well... we can review those claims within a few years. We've already seen this song and dance in the past so I wouldn't mark possibilities as "conspiracy theories" when referencing historical events that have happened through Adobe acquisitions. These are very valid concerns and shouldn't be discounted. If nobody cared what would happen to Allegoritmic and it's products we wouldn't even be posting. Yes, some people took it a bit too far with death threats, and such... I personally had a good laugh over Adobe Dimension, and also voiced my thoughts on Adobe so if people consider that trolling, well... then so be it, that's their opinion.
Z-Brush looks difficult to learn though, some say the UI is annoying...
How about 3DCoat?
The team at Quixel must be cracking open the champagne right about now...... It's like finding out that Mike Tyson has been paralysed and will fight you in a wheelchair, 5 minutes before you're due to go 12 rounds.
Designer -> Unity
https://drive.google.com/file/d/1Dk0bQB5GfCmAM42rOCFpYaEDhrzn51pa/view?usp=sharing
Cheers,
Wes