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Topics - profmarkc

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Substance PainterSubstance Painter - Technical Support - ID map woes
 on: June 04, 2018, 03:47:49 pm 
I have been trying to bake material colours (from fbx) to build and ID map. I had colour bleed, and after some unsuccessful googling decided to bake the ID map externally - in my case using a modo Surface ID map. The map I bake externally has no bleed and I want to replace the ID map I have with it.

I can't find anyway to load an ID map - other than when you start a new project. Can you?

I have a SD 5 Indie license that I can buy a years maintenance for $75
I have a SP 2 Indie license for which maintenance ends at end of September 17. After that point also I can get another year of maintenance for $75

Or I can move to Substance ~10$ a month for 6 months then ~$20 for 6 months. And if I cancel ~100$ to retain a licence. And I assume in year 2 it is ~20$ every month.

As an existing Indie license owner it seems a no brainer to me to keep paying the annual maintenance cost. I own what I have paid for and can skip maintenance if I want.

Are their any advantages to being a Substance subscriber I have missed? The difference in cost is really quite big so I would have to be getting something pretty valuable to justify switching.

BTW I am entirely happy with the options - I just want to ensure I have not missed something.

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