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Topics - Maak

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1
Hi There,

Whenever I paint on section A, paint appears on section B.  It's behaving as if I have overlapping uvs when I don't. 



Section 'b' is the creatures face and section 'a' is the eyes themselves.  They're very close to each other on the model.  But surely if I have a different uv shell it would be fine?

It's doing the same thing when I paint the claws,  paint shows up on the ends of the fingers when I try to paint on just the uv shell of the claws in uv view.

I thought it might have something to do with the high to low baking, but I've done that and that hasn't solved the problem. 

I'm very new to Painter, is there something I'm not getting?

I'm also getting an error when I bake the maps from high to low.  I've attached the log.

Cheers,
Mark

2
Hi There,

I've just started using the Substance Packages.  I thought there was udim support but I can't seem to find it anywhere in Substance Designer.  Am I missing something, or is it only painter that has udim support? 

Cheers,
Mark

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