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Substance Automation Toolkit - Discussions - Iray Renders using the Automation Toolkit
on: August 03, 2020, 04:47:10 am
I just watched a video on YouTube entitled "Substance Designer 5.3: Using the Nvidia iRay Renderer" that walks you through how to use Substance Designer to render a textured asset. I've heard it said that the Automation Toolkit can reproduce almost all processes that could be done using Designer- is it possible to automate renders of an object with textures applied using the Substance Automation Toolkit? For instance, say that I had an fbx with a model and camera contained within it, an hdr image to light it, as well as all the file textures needed to apply to the model. Would I be able to combine these elements and generate a render of the model against a white background? Most importantly I'm curious if it can be done, but would also really appreciate it if there are any videos, articles or resources that may be out there that shows anyone doing this. Thanks in advance for any insight you can provide!