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Topics - koppiman

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SubstanceSubstance - Purchases & Licenses - License Source materials
 on: October 26, 2020, 01:18:21 pm 
Please redirect my question if earlier asked for, but I would need to know about licensing of materials published on Substance Source. I am the only texture artist in our project, so it is a bit much work to create all the textures needed alone.
(If you are interested look for Inexor on github, or visit Inexor.org. All content should be open source licensed or CC0/CC BY. So there is no pecuniar benefit.).

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Hi! I am working with some friends on a new game, called Inexor, which will also be a totally new written engine. We want to use Vulkan API and are hard working on it. ( https://github.com/inexorgame/inexor-core ). My question would be, if we want to use sbsar files directly, is it possible, and if it is how would we do that?
Sincerely waiting for an hopefully positive answer                        (newbie) koppiman

PS.: artists and programmers are always welcome. (we are also on discord).

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Substance Alchemist - Showcase - brickwall
 on: November 28, 2019, 07:37:35 pm 

It´s so nice to work in alchemist. Little effort, but great resilts.

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Substance Alchemist - Feature Requests - non square textures
 on: November 28, 2019, 07:30:22 pm 
It would be nice to have possibility to create non square textures.

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